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Very epic. When I got a crossbow at one point after killing a worm the bolt kinda got shoved to the right of my screen instead of being in the crossbow. I also got lucky and got a mace that one shot everything from the well XD. Also, the attack range feels deceptively short. Keep up the great work!

neat little game. After playing it for roughly an hour, there's some suggestions I'd like to share, hoping that you'll appreciate them.

-stamina regen is too slow

-crossbow seems overpowered due to infinite ammo and the enemys aggro being relatively low

-the final boss hardly feels like a boss at all. I liked the design but the actual npc was weak as hell.

-there's little to no reason to replay the game. Such gameplay loop might benefit from a system that adds new enemy varieties every cycle, or weapons, or maybe spells only the player can use. Kind of like a NG+ system where you keep getting stronger but your inventory gets wiped every time.

Other than that, I feel like you nailed the nostalgic atmosphere very well. I really hope this project doesn't get abandoned as I see a lot of potential in it.

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