Click on the buildings to manage your districts. Survive long enough to research a cure for the plague afflicting your city.
Made for Godot Wildjam #18 using Godot version 3.2, the theme was Plague, and we used the sub-themes 80s tech aesthetic and random chance. Source available at https://github.com/iwilliams/PlagueDistrict. Our scope was a bit too large for the amount of time we were able to dedicate to the jam. It's more of a prototype then a full game, the balancing isn't quite right, but you can still click around and play.
Ian Williams @ianawill: Programming and game design
Izumi Thorn @thornIzumi: Music/SFX and game design
Saina Shayanjoo @saina_shayan: Illustrations